|
|||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||||
See:
Description
| Interface Summary | |
| BonusListener | This is implemented by the GUI to display the results of bonuses received by a player or team. |
| DealerListener | this class defines the events that a dealer can perform |
| Class Summary | |
| AbstractEngine | This class provides a skeletal implementation of the card game engine which most card games should subclass. |
| BonusEvent | this represents a bonus event which occurs whenever a team or player recives a bonus. |
| Card | this class represents an arbitrary playing card |
| CardGameEvent | An event which is used by the cardgame interface |
| CardUtils | General purpose card utilities |
| DealerEvent | This event represents a dealing of a card |
| DefaultDeck | This class implements a standard 54 card deck (contains two jokers) |
| DefaultPlayer | The default implementation of a player |
| DefaultScore | The default implementation of the score interface |
| DefaultTeam | The default implementation of the team interface |
| Face | this enum represents all the possible faces of a card |
| Joker | A special type of card |
| Suit | this class represents a Card Suit |
Common classes and utilties used by card games.
|
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||||